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3rd Playthrough of “Whom The Telling Changed”
Feb 12th, 2009 by Justin

So, I attempted another playthrough of “Whom The Telling Chanbed”, and the complexity of the work is becoming clearer to me. This is my third playthrough after the 2nd one described here and the first one described in my initial critique here.

This time, I focused almost entirely on war, interpreting the Gilgamesh story as a heroic one, and mocking Saiph when he tries to say anything in support of peace. Of particular note, I found that the attitudes of Sihan and Saiph changed as well. Where before my lover supported me in peace and my enemy stood against me in support of war, the roles were reversed. It seems like the game was able to quickly realize I was on the side of war, resulting in my enemy, Saiph, becoming an advocate for peace. I found myself saying things that Saiph had said as my enemy in the previous bout, and Saiph saying things I had previously said. Read the rest of this entry »

Follow-Up On “Whom The Telling Changed” – 2nd Playthrough
Feb 11th, 2009 by Justin

I decided to do a second playthrough of Aaron Reed’s “Whom The Telling Changed”, as discussed in my critique. I initially intended to try and take a completely opposite approach, trying to bring about war. However, I ended up having a hard time doing that, and found myself making the same arguments. Instead, for this game, I tried to focus on seeing what else I could do differently. In doing so, I discovered some interesting aspects of how the game is put together. Read the rest of this entry »

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