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Final Project Posted
May 4th, 2009 by Justin

Final project, an interactive fiction called SPORK, posted at http://344.zadillo.net/final/

Manifesto! Revisited
Apr 27th, 2009 by Justin

Manifesto! Revisited

Rather than revise my manifesto, I’ve decided to just take a look at what I wrote, and comment on whether I still agree with it, which parts I think I have lived up to and which turned out to be unrealistic or unnecessary, or which I simply didn’t get around to (my comments are in bold text):

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Critique 4: Review of Group Project “Interactive Cartoons”
Apr 17th, 2009 by Justin

For my 4th critique, I have decided to focus on the group project “Interactive Cartoons” by the group of Elizabeth, JD and Jabril.

First, I would definitely say that the idea behind this project is excellent. Create a new type of interactive experience and content by utilizing and changing the meanings of existing public domain content. The bulk of this project is made up of the main video, which splices together different types of content to give it some new meaning. But of course, there is more going on here. If that is all this project was, it would basically be just like the Remix project (not that there would be anything wrong with that, but it wouldn’t necessarily have quite as much of an impact).

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Justin Higgins and Shane Cashman Group Project “Facade” Posted
Apr 13th, 2009 by Justin

http://344.zadillo.net/group/

Critique 3: Review of Online Literary Journal “anderbo”
Apr 6th, 2009 by Justin

For this critique, I’ve decided to review the online literary journal anderbo

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Critique 2: Natasha Osterwalder’s Remix of “The Story of Cinderella”
Mar 22nd, 2009 by Justin

For my second critique, I’ve chosen to focus on Natasha Osterwalder’s Remix of “The Story of Cinderella”.

The first time I looked at this project, I have to admit it didn’t completely catch my attention (this was the first time when I was going through everybody’s projects to see what everyone had done). I read her explanation of the project (taking the illustrations from an old version of Cinderalla, and setting them to her own original story), but I didn’t really think about what that meant she was actually doing. Unfortunately this resulted in my quickly flipping through the pages, taking for granted that the story she came up with would still have presumably been some form of the Cinderella story as we know it. I am glad, therefore, that I went back and looked at it more carefully, as it turns out that she did something very interesting with this.

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Remix Project Posted: “Prufrock Remixed”
Mar 16th, 2009 by Justin

Remix Project Posted: Prufrock Remixed

Explanation of the work can be found at About “Prufrock Remixed”

Digital Manipulation Exercise Posted
Feb 24th, 2009 by Justin

Posted my digital manipulation exercise:

http://344.zadillo.net/manipulation.html

Know Your Rights Exercise Posted
Feb 24th, 2009 by Justin

Posted my “Know Your Rights” exercise:

http://344.zadillo.net/kyr.html

Used various bits of media related to Lewis Caroll’s poem “The Jabberwocky”.

Critique 1: “Whom The Telling Changed” by Aaron Reed
Feb 9th, 2009 by Justin

A critical review of “Whom The Telling Changed”, an interactive fiction by Aaron Reed.

“Whom The Telling Changed” is an interesting and unique entry in the genre of interactive fiction, written by Aaron Reed. Typically, a lot of interactive fiction is characterized by puzzles, of which there really aren’t any in this game. And even those works of IF that don’t specifically involve puzzles usually involve the player taking on the role of the protagonist and experiencing and guiding the story (like a Choose Your Own Adventure book). Reed does something different here.  In this work, the actual “story” being told is from the Epic of Gilgamesh, the story of how Gilgamesh and Enkidu fought the demon Humbaba. But the “story” in this work involves the player taking on the role of a warrior in the village, who helps to direct the story being told by the village’s storyteller. Just to say this upfront, this critique is based on a single playthrough of the game. Further playthroughs would definitely offer further insights into how the story works, and just what the ramifications are of certain choices you make.

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